This is my part of a larger group project to create short story. As part of an assignment at university I had to create a 3D environment and place live action footage inside of it. I modelled, textured and lit my laboratory scene in Maya. I also filmed live action on a green screen. I took this footage into NukeX, tracked, keyed, rotoscoped and colour corrected my video. Below is my final version and a VFX breakdown of all of my shots.
Software: Autodesk Maya, NukeX
This is a VFX shot I worked on for one of my assignments at university. I modelled, rigged and animated the scorpion and also filmed, tracked and comped my footage. Below is my final version and a VFX breakdown of my shot.
Software: Autodesk Maya, NukeX
Whilst at University I was given an assignment where I had to make numerus VFX shots. One of the shots had to involve keying. I filmed all of the footage used and used NukeX to composite the shots. Below are my VFX breakdowns.
Software: NukeX
Whilst at University I was given an assignment where I had to make numerus VFX shots. One of the shots had to involve rotoscoping. I filmed all of the footage used and used NukeX to composite the shots. Below is my VFX breakdown.
Software: NukeX
Whilst at University I was given an assignment where I had to make numerus VFX shots. One of the shots had to involve 2D tracking. I filmed all of the footage used and used NukeX to composite the shots. Below are my VFX breakdowns.
Software: NukeX
Whilst at University I was given an assignment where I had to make a VFX shot. I had to do almost everything needed for a VFX shot. This included filming the footage, making the 3D scene in Maya, animating the car, rendering out different render layers for compositing and compositing in Nuke. The only things I didn't do for this VFX shot was make the Beetle Car itself or rigg it. Below is my VFX breakdown.
RC Car: Ben Cowell Thomas
Software: Autodesk Maya, NukeX